etc) But of course, Voids are also the hardest to get, unsurprisingly. They have excellent champs of all types.(Serris, Ithos, Krisk, Skullcrown, Gurgoh, Arbiter. In my opinion, Void is kinda in the middle. This has been confirmed in an AMA a little while back. Notably, some Factions do have biases towards certain stats, for example, Dwarves tend to have higher base resist than pretty much all other factions. Unofficially, I do agree with you that it's to preserve creative freedom. I'm guessing it's the same reason why they don't tell us the ability multipliers - they want us to "find out ourselves" or at least that's what they say officially. → Warboy needs to be under 191.33 true speed shown in the calc.Why have the developers never opened up about these connections? This is the speed the tune is using.Īura/Speed Sets/LOS Mastery can effect the true speed so make sure you input these! The “True Speed” is displayed in the calculator below the speed that you input. TUNE CAN FAIL AGAINST SPIRIT IF THE NOTES BELOW ARE NOT FOLLOWED, EVEN IF SHOWN AS SYNCING IN THE CALCULATOR! Using a champion with a speed aura lead is heavily recommended (Fu-Shan seems to be the best choice). Double check everything in the calculator before making any alterations to these speeds. Changing the speeds of one champion also often necessitate changing the speeds of another as they are intertwined. The numbers tend to have very little wiggle room.
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